local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1
L0_1 = {}
L0_1.group_id = 133001608
L1_1 = {}
L2_1 = {}
L2_1.config_id = 608002
L2_1.monster_id = 21011002
L3_1 = {}
L3_1.x = 1464.1
L3_1.y = 262.961
L3_1.z = -1565.555
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 254.009
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 1
L2_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186"
L2_1.disableWander = true
L2_1.pose_id = 32
L2_1.area_id = 2
L3_1 = {}
L3_1.config_id = 608003
L3_1.monster_id = 22010301
L4_1 = {}
L4_1.x = 1466.241
L4_1.y = 263.037
L4_1.z = -1560.6
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 223.72
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L3_1.drop_tag = "\230\183\177\230\184\138\230\179\149\229\184\136"
L3_1.disableWander = true
L3_1.area_id = 2
L4_1 = {}
L4_1.config_id = 608004
L4_1.monster_id = 21011002
L5_1 = {}
L5_1.x = 1459.793
L5_1.y = 262.608
L5_1.z = -1566.153
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 89.293
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L4_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186"
L4_1.disableWander = true
L4_1.pose_id = 32
L4_1.area_id = 2
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 608001
L2_1.gadget_id = 70350201
L3_1 = {}
L3_1.x = 1456.982
L3_1.y = 268.425
L3_1.z = -1561.987
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 0.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 1
L2_1.area_id = 2
L2_1.is_enable_interact = false
L3_1 = {}
L3_1.config_id = 608005
L3_1.gadget_id = 70360163
L4_1 = {}
L4_1.x = 1462.047
L4_1.y = 262.79
L4_1.z = -1566.927
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L3_1.persistent = true
L3_1.area_id = 2
L1_1[1] = L2_1
L1_1[2] = L3_1
gadgets = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 608008
L3_1 = RegionShape
L3_1 = L3_1.SPHERE
L2_1.shape = L3_1
L2_1.radius = 30
L3_1 = {}
L3_1.x = 1461.006
L3_1.y = 262.61
L3_1.z = -1560.709
L2_1.pos = L3_1
L2_1.area_id = 2
L1_1[1] = L2_1
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1608006
L2_1.name = "ANY_MONSTER_DIE_608006"
L3_1 = EventType
L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_608006"
L2_1.action = "action_EVENT_ANY_MONSTER_DIE_608006"
L3_1 = {}
L3_1.config_id = 1608007
L3_1.name = "GROUP_LOAD_608007"
L4_1 = EventType
L4_1 = L4_1.EVENT_GROUP_LOAD
L3_1.event = L4_1
L3_1.source = ""
L3_1.condition = ""
L3_1.action = "action_EVENT_GROUP_LOAD_608007"
L4_1 = {}
L4_1.config_id = 1608008
L4_1.name = "ENTER_REGION_608008"
L5_1 = EventType
L5_1 = L5_1.EVENT_ENTER_REGION
L4_1.event = L5_1
L4_1.source = ""
L4_1.condition = ""
L4_1.action = "action_EVENT_ENTER_REGION_608008"
L4_1.trigger_count = 0
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 608002
L5_1 = 608003
L6_1 = 608004
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 608001
L3_1[1] = L4_1
L2_1.gadgets = L3_1
L3_1 = {}
L4_1 = 608008
L3_1[1] = L4_1
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "ANY_MONSTER_DIE_608006"
L5_1 = "GROUP_LOAD_608007"
L6_1 = "ENTER_REGION_608008"
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L3_1 = {}
L4_1 = {}
L3_1.monsters = L4_1
L4_1 = {}
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L1_1[1] = L2_1
L1_1[2] = L3_1
suites = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2
  L2_2 = ScriptLib
  L2_2 = L2_2.GetGroupMonsterCount
  L3_2 = A0_2
  L2_2 = L2_2(L3_2)
  if L2_2 ~= 0 then
    L2_2 = false
    return L2_2
  end
  L2_2 = true
  return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_608006 = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2, L5_2
  L2_2 = ScriptLib
  L2_2 = L2_2.SetGadgetStateByConfigId
  L3_2 = A0_2
  L4_2 = 608005
  L5_2 = GadgetState
  L5_2 = L5_2.GearStart
  L2_2 = L2_2(L3_2, L4_2, L5_2)
  if 0 ~= L2_2 then
    L2_2 = ScriptLib
    L2_2 = L2_2.PrintContextLog
    L3_2 = A0_2
    L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
    L2_2(L3_2, L4_2)
    L2_2 = -1
    return L2_2
  end
  L2_2 = 0
  return L2_2
end
action_EVENT_ANY_MONSTER_DIE_608006 = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2
  L2_2 = ScriptLib
  L2_2 = L2_2.CreateChannellerSlabCampRewardGadget
  L3_2 = A0_2
  L4_2 = 608005
  L2_2 = L2_2(L3_2, L4_2)
  if 0 ~= L2_2 then
    L2_2 = ScriptLib
    L2_2 = L2_2.PrintContextLog
    L3_2 = A0_2
    L4_2 = "@@ LUA_WARNING : create_gadget"
    L2_2(L3_2, L4_2)
    L2_2 = -1
    return L2_2
  end
  L2_2 = 0
  return L2_2
end
action_EVENT_GROUP_LOAD_608007 = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2
  L2_2 = ScriptLib
  L2_2 = L2_2.AssignPlayerShowTemplateReminder
  L3_2 = A0_2
  L4_2 = 137
  L5_2 = {}
  L6_2 = {}
  L5_2.param_uid_vec = L6_2
  L6_2 = {}
  L5_2.param_vec = L6_2
  L6_2 = {}
  L7_2 = A0_2.uid
  L6_2[1] = L7_2
  L5_2.uid_vec = L6_2
  L2_2 = L2_2(L3_2, L4_2, L5_2)
  if 0 ~= L2_2 then
    L2_2 = -1
    return L2_2
  end
  L2_2 = 0
  return L2_2
end
action_EVENT_ENTER_REGION_608008 = L1_1
